Texture Artist, Story, Interaction Designer
Building Virtual Worlds is a course that combines groups of students with varied talents – from programming to 2D art – to rapidly prototype interactive experiences using technology including Head Mounted Displays, Microsoft Kinect, Motion Capture, and others. Each group includes a programmer, 3D modeler, sound designer, and 2D/Texture artist, and each assignment focuses on a different aspect of creating interactive experiences.
My contribution to each of the following projects were textures and 2D art and videos, as well as story and interaction development.
Please click on the images for more information about each project.